MyPublisher
Run a publishing house from 1952 to 2026 in this browser management sim.

Start as a literary agent at a kitchen table and grow into a major publisher. Scout manuscripts, edit them, launch them into shifting reading trends, and hold on to your authors while rival houses try to poach them.
Built with React, TypeScript and Zustand. No game engine and no backend, and the game logic is covered by 158 tests.